First Release
This is the first time deciding to go with this. I had started to work on another project which I have set aside for now, as I am not sure what's happened with it. It ended up getting long, complicated and confusing, and it ended up going into a lot of territory that I hadn't intended it to go when I started with this.
This is a bit of an unusual release at this time, as I have just got a very simple start, and a few different parts that are being handled differently.
Firstly, there are a lot of "dead ends" where you follow something, and essentially there is nothing there (there are 39 segments, and 9 of them have real content in them).
I'm not sure if the intention of this project is clear, any comments are welcome especially if you have questions about where I am taking this, or where it will end up in the end.
Files
Get When you get lost, come back
When you get lost, come back
Interactive Non Fiction on meditation, mindfulness, spirituality and religion
Status | In development |
Author | JigmeDatse |
Genre | Educational, Interactive Fiction |
Tags | meditation, spirituality |
Languages | English |
More posts
- Future re-working of this game...May 11, 2020
- More ProofingOct 26, 2018
- Breadcrumbs addedOct 24, 2018
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